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INI File  |  1999-02-16  |  2KB  |  130 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = Panther
  4. Caption = Panther D
  5. Icon = G19
  6. Label = PzVD
  7. Date = 4306
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PantherD
  12. Model2 = PanSml,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1136
  15. Scale = 20.0
  16. Length = 6.8
  17. Width = 3.4
  18. Height = 2.9
  19. View1 = -0.4,-0.60,-0.4
  20. View2 = -0.8,-0.65,1.85
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 80
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 690
  28. Wheels = 8
  29. Throttle = 34000.0
  30. Speed = 46.0
  31. OffRoad = 12.0
  32. RevSpeed = 23.0
  33. Steering = 40.0
  34. BodyMass = 43.0
  35. SpringMin = -0.25
  36. SpringMax = 0.25
  37. SpringVal = 0.2
  38. Damper = 0.2
  39. WheelRadius = 0.4
  40. WheelMass = 3.0
  41. TreadLinkCnt = 24
  42. TreadLinkSize = 0.35
  43. TreadLinkSize = 0.35
  44. TurnInPlace = TRUE
  45.  
  46. [AFV]
  47. FrontArmor = 122.0
  48. SideArmor = 46.0
  49. RearArmor = 46.0
  50. FrontTurret = 150.0
  51. SideTurret = 50.0
  52. RearTurret = 50.0
  53. TopArmor = 16.0
  54.  
  55. [WEAPON1]
  56. Type = PROJECTILE
  57. Object = Gun
  58. TraverseObj = Turret
  59. TraverseSpeed = 20
  60. ElevateObj = Gun
  61. ElevateMin = -8.0
  62. ElevateMax = 18.0
  63. Velocity = 925
  64. Mass = 6.8
  65. Caliber = 75
  66. Recoil = TRUE
  67. Projectile1 = AP
  68. Projectile2 = HE
  69. View = 0.64,0.0,0.4
  70. APammo = 40
  71. HEAmmo = 39
  72.  
  73. [WEAPON2]
  74. Type = PROJECTILE
  75. Object = MGun
  76. TraverseSpeed = 18
  77. TraverseMin = -5.0;
  78. TraverseMax = 5.0;
  79. ElevateMin = -10.0
  80. ElevateMax = 15.0
  81. Velocity = 785
  82. Mass = 0.005
  83. Caliber = 7.92
  84. Projectile1 = SLUG
  85. SlugAmmo = 3000
  86. Rate = 20
  87. View = 0.0,-0.3,0.05
  88.  
  89. [WEAPON3]
  90. Type = PROJECTILE
  91. Object = CoaxMGun
  92. Parent = Gun
  93. Invisible = TRUE
  94. Location = 0.0,0.0,0.0
  95. Velocity = 785
  96. Mass = 0.005
  97. Caliber = 7.92
  98. Projectile1 = SLUG
  99. SlugAmmo = 3000
  100. Rate = 20
  101. View = 0.0,0.0,0.0
  102.  
  103. [HI_RES_TURRET]
  104. LoResMat = TurTop
  105. LoResName = Turret Top
  106. HiResMat = TurretTop
  107. HiRes = 0,0,255,255
  108.  
  109. [TEXTURE]
  110. Texture = Texture
  111. BodyTop = 0,64,63,191
  112. BodyBtm = 0,39,190,62
  113. DriveWhl = 224,32,255,63
  114. Front = 128,192,191,255
  115. FrontWhl = 224,0,255,31
  116. Left = 0,192,127,223
  117. Right = 0,224,127,255
  118. Mantlet = 64,64,127,95
  119. RoadWhl = 224,63,255,95
  120. Tread = 225,134,255,255
  121. TurBack = 64,96,127,127
  122. TurLeft = 128,128,191,159
  123. TurRight = 128,160,191,191
  124. TurTop = 64,128,127,191
  125. Vent Top = 224,96,255,127
  126. WheelGrp = 0,0,191,38
  127. Solid = 109,68,110,69
  128. Solid = 3,4
  129.  
  130.